Menu

Author Archives: Bernard

Yep, Hiring Again: US Sales Team Iteration 1

We’re looking for a Sales Assistant, an Inside Sales Representative, and a Content Marketer to help us reach more people in dire need of rapid prototyping. Feel you’re up for the job, or know someone who might be just the candidate we’re looking for?

PreviewLabs Incorporated

If you’re one of PreviewLabs’ many groupies, you must have heard of our international expansion, and may have wondered why nothing has been mentioned here so far… Here’s are the highlights from the press.

How to be Successful at Game Jams

Making games in 48 hours is hard. But what can you do to increase your chances of success? How can you prepare yourself for a game programming competition, such as the Global Game Jam, which takes place this weekend?

Looking for a Game Prototyping Programmer

Are you looking to break into the exciting world of game prototyping? Lucky you! PreviewLabs, the number one rapid game prototyping company in the world, wants to hire a full time programmer for its office in Wetteren. More info after the jump.  

Crab Cakes Rescue – Holiday Sale

Since we developed the prototype for Crab Cakes Rescue, we know there’s no better way to start the new year than play a whacky puzzle game starring suicidal crabs. Steam has the game on sale, so grab it while it’s hot!

Incarnate on Kickstarter

Prototype developers rarely find themselves in the spotlight, so it’s great to see a prototype we’ve worked on take on promising form. The card strategy game Incarnate is looking better than ever, so there’s really no reason at all to not help fund it on Kickstarter.

Surgical Simulation Prototype for SkySurgery

Make no mistake about it: surgery isn’t as straightforward as those television series make it out to be. To support the training of aspiring surgeons who operate using robotic equipment, we were asked to develop a prototype to accurately simulate surgery. Here’s how we dealt with this unique challenge.

The Vandiesel Game Prototype – How it Started

Videogames are an excellent way to expand on existing universes of movies or books. When a Belgian writer asked us to come up with a fun and accessible game concept to complement the fiction of his thriller book series, we heartily accepted the challenge.

The Unity GUI Saga

Where in the world is the update of the Unity Graphical User Interface that was promised back in 2011? That’s the question we’re trying to answer in this post by reconstructing the statements Unity has made on the subject.

4 Years of Rapid Game Prototyping

Congratulations to ourselves! PreviewLabs is turning four and since we’re all out of cake and sparkling wine, we’re celebrating with a list of the most popular blog posts and an overview of the geographic distribution of our clients from the past four years.

60% Growth in iOS & Android Games for 2014-2016

The games industry is doing fine and we’ve got the numbers to prove it! By whipping up a couple of statistical graphs we come to an interesting conclusion that may or may not be already spoiled in the title of the post. Hint: don’t stash away those smartphones and tablets yet.