Watch YouTubers react to the rowing physics in VR game Journey For Elysium.
Interested in how physics work in video games and prototypes? Watch our presentation on the subject here.
To stand out in the large crowd of mobile video games on the Apple App Store and Google Play, you need to test your ideas with a good prototype. To help you find out what that might look like, here are three mobile video game prototypes we developed over the past few years.
We don’t only give life to interesting ideas, we also tackle specific challenges with technical proofs of concept. What that means, and what that might look like, you find out here.
Curious about the effects of an opioid addiction on your everyday life? Check out this video about The Opioid Addiction Game, in which you get to play through the process of getting addicted to pain killers and deal with the consequences.
Ready to get meta? Watch our founder Bernard François present Invite Only VR – a virtual reality prototype – alongside Dr. Kim Hieftje in virtual reality for The ENDGAME.
Who is the person that keeps all of our projects on the rails? Meet Maya, the Project Manager with a passion for her Wolf, roller derby, and all things prototyping.
We’re looking to hire up to four additional full time team members across three different roles to join us across our offices on either side of the Atlantic. Read on for details on what each of the roles are about.
We’re excited to announce our collaboration with the NIH for a VR prototype to be used in a gene-related research study.
Enthousiast kondigen we onze nieuwe samenwerking aan met de NIH voor het ontwikkelen van een VR prototype voor een studie over gen-omgeving interactie.
Famine Ties – the story of the not so Great Irish Hunger, and of how we defined requirements, brainstormed, and selected an interesting card game with interaction between a character during the famine and her modern-day descendant.
The story behind one of our HoloLens prototypes. This one was created for sales people to help explore possible use cases of augmented reality or ‘mixed reality’.