To stand out in the large crowd of mobile video games on the Apple App Store and Google Play, you need to test your ideas with a good prototype. To help you find out what that might look like, here are three mobile video game prototypes we developed over the past few years.
Mobile
How Video Games Can Build Students’ Test Confidence
How Video Games Can Build Students’ Test Confidence
As much as we love building prototypes for game developers, there’s something special about helping out passionate professionals that have no ties to the games industry at all. Read on for a detailled breakdown on how we helped come alive one man’s vision to aid children build test confidence.
Incarnate on Kickstarter
Incarnate on Kickstarter
Prototype developers rarely find themselves in the spotlight, so it’s great to see a prototype we’ve worked on take on promising form. The card strategy game Incarnate is looking better than ever, so there’s really no reason at all to not help fund it on Kickstarter.
The Vandiesel Game Prototype – How it Started
The Vandiesel Game Prototype – How it Started
Videogames are an excellent way to expand on existing universes of movies or books. When a Belgian writer asked us to come up with a fun and accessible game concept to complement the fiction of his thriller book series, we heartily accepted the challenge.
60% Growth in iOS & Android Games for 2014-2016
60% Growth in iOS & Android Games for 2014-2016
The games industry is doing fine and we’ve got the numbers to prove it! By whipping up a couple of statistical graphs we come to an interesting conclusion that may or may not be already spoiled in the title of the post. Hint: don’t stash away those smartphones and tablets yet.
Siegebreaker Prototype and Documentation Released
Siegebreaker Prototype and Documentation Released
What happens at PreviewLabs is pure sorcery and it’s not often we let our readers in on the magic we concoct behind closed doors. But since we’re feeling generous, we just released all documentation on the Siegebreaker prototype. There’s even a playable build!
5 New Prototype Videos
5 New Prototype Videos
Following the logic that a picture tells more than a thousand words, a video must tell more than a couple of books. And seeing as we’ve got no less than five prototype videos for your viewing pleasure, that means we just have saved you a LOT of reading.
Panic! Announced for PlayStation Mobile
Panic! Announced for PlayStation Mobile
Panic!, a game by Thumbs Up has been announced by Ripstone as one of the launch titles for Sony’s forthcoming PlayStation Mobile platform, and we’re proud to announce we have developed the prototype for the game!
Siegebreaker: Game vs Prototype
Siegebreaker: Game vs Prototype
Siegebreaker, the tower defense game by Crazy Monkey Studios we prototyped for, has been out for a couple of weeks now and the fine gentlemen at CMS are cool with us talking about the different steps we took and problems we faced while building their prototype.
Augmented Reality: Our Findings
Augmented Reality: Our Findings
It’s impossible to estimate how useful a certain technology will be to us without first exploring the technological boundaries. We spent the last few weeks stretching augmented reality to its limit in order to assess the possibilities the tech offers. Here’s some things we found out.
Dartboard AR Prototype Video
Dartboard AR Prototype Video
What to do when you want to play a quick game of darts but there’s no dartboard in sight? You whip out your smartphone and use the digital dartboard prototype that’s brought to you by the combined power of PreviewLabs and augmented reality of course. Video inside!
Customer Testimonial: Pitching Video Game Ideas
Customer Testimonial: Pitching Video Game Ideas
We’re convinced that spicing up your game pitch with a playable prototype radically increases your chances of successfully landing a publisher deal. But you don’t have to take our word for it: our client Thumbs Up Games explains in detail how they found an interested publishing party at gamescom.
BoulderBridge, Published by FromPix
BoulderBridge, Published by FromPix
When we just started out as a company and our name wasn’t as renowned as it is today, we made a prototype for a game we largely finished ourselves. It’s been sitting on the shelf for far too long but now it’s finally been released. So there you have it: our very first own game!
Color Collider Documentation Available
Color Collider Documentation Available
We’re opening our doors once again to give you a unique look into the inner workings of our company. This time we take a look at the prototyping process of Color Collider, the colorful puzzle game by our client Crazy Monkey Studios that’s published by Capcom.
Prototyped Game Released by Capcom
Prototyped Game Released by Capcom
We’re honored to add another published game to our list of projects we prototyped for. The credit goes to Crazy Monkey Studios that have just released their colorful puzzle game Color Collider on the App Store. We know it’s great fun, because we helped think up the concept.