We developed a prototype of a forklift operator simulation for Human Condition Safety in New York that allows trainees to experience the behind-the-wheel hazards, as well as the complexity of shifting a load. Check it out!
Technology
Rowing A Boat Through Hades in Journey for Elysium
Rowing A Boat Through Hades in Journey for Elysium
In the Journey for Elysium prototype, the power of virtual reality combined with hand controls means you pick up the oar and start rolling down the river, just like you would in a real boat. See it in action in the video we posted today.
Hands-On: Acer Windows Mixed Reality Headset
Hands-On: Acer Windows Mixed Reality Headset
The Acer Mixed Reality Headset was sold out in no time, but we were lucky to find it in our mail. Here’s our first hands-on experience…
Mirror Therapy, Reinvented: PreviewLabs at De Krook
Mirror Therapy, Reinvented: PreviewLabs at De Krook
The Shapes and Rhythm prototype, part of the wE-Move research project, unveiled on our blog for the first time. The premise: mirror therapy as a VR game.
Internship Research: Indoor Location Tracking
Internship Research: Indoor Location Tracking
Martin Vogl, intern at PreviewLabs, details on his experiments with indoor location tracking, employing marker-based augmented reality.
Oculus Connect Keynote Highlights
Oculus Connect Keynote Highlights
Today, Oculus has unveiled its plans for virtual reality Oculus Connect in San Jose, California, and PreviewLabs was there. Here is what we feel is worth being excited about.
Making Child Rehabilitation More Fun With Oculus Rift
Making Child Rehabilitation More Fun With Oculus Rift
PreviewLabs has always shown interest in virtual reality headsets, so when we got the chance to use the Oculus Rift in a research project to make child rehabilitation less demanding, we didn’t have to think twice to jump on board.
Yale Research Uses Game Prototype to Measure Anxiety
Yale Research Uses Game Prototype to Measure Anxiety
Researchers of Yale University have recently published their results of a study about anxiety and we’re very happy to announce they reached a potentially groundbreaking conclusion using a motion controlled game prototype developed by PreviewLabs.
Surgical Simulation Prototype for SkySurgery
Surgical Simulation Prototype for SkySurgery
Make no mistake about it: surgery isn’t as straightforward as those television series make it out to be. To support the training of aspiring surgeons who operate using robotic equipment, we were asked to develop a prototype to accurately simulate surgery. Here’s how we dealt with this unique challenge.
The Unity GUI Saga
The Unity GUI Saga
Where in the world is the update of the Unity Graphical User Interface that was promised back in 2011? That’s the question we’re trying to answer in this post by reconstructing the statements Unity has made on the subject.
Unity2D – Overview
Unity2D – Overview
Due to its limited 2D possibilities, Unity3D isn’t the most intuitive, yet a very fast, way to create 2D game prototypes. Unity seems to be aware of this though, as the company keeps adding features to cater to the needs of 2D development. We take a quick look at some of the latest improvements.
Dynamic Music in Unity3D
Dynamic Music in Unity3D
Character creation isn’t always the most thrilling part of a videogame. For the strategic card game Incarnate we wanted to put a unique spin on it by adding a dynamic soundtrack that adapts on the fly when you select different components to assemble your character.
Would a 4K Resolution Oculus Rift be Possible?
Would a 4K Resolution Oculus Rift be Possible?
Oculus Rift has a lot going for it, but currently screen resolution isn’t one of those things. Incited by the remark of a client, we set out on a mathematical journey to find out whether Oculus theoretically could develop a 4K resolution headset considering present technological boundaries.
Indoor Positioning: Recreating a Smartphone’s 3D Path
Indoor Positioning: Recreating a Smartphone’s 3D Path
We tried to figure out if it’s possible to reconstruct a smartphone’s three-dimensional path using only accelerometer and gyroscope data. This could be used for instance to draw a race track in a room by walking around, while waving your phone as a brush to draw the track.
Technology Research 2013
Technology Research 2013
For PreviewLabs, keeping up with new technologies is of the utmost importance. Balancing the actual prototyping with doing research isn’t always easy, so we put our intern Peter on the job. Here are some topics he will look into so we can build better prototypes for a wider array of platforms.