Undisclosed 2D action game

Client: Fishing Cactus

Date: July 2010

Duration: 12 man-days


Client: Crazy Monkey Studios

Date: July 2010

Duration: 13 man-days

Play as a Gremlin creature, sabotaging zeppelins and scoring combos as they explode. Three iterations were provided, greatly improving the initial concept.


Client: PreviewLabs

Date: January 2010

Duration: 5 man-days

Control a frog and hop trough a level by pressing and releasing a button.
This case was used to test the use of PDDs (Prototype Description Documents) as a way of communicating what needs to be prototyped.