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How Video Games Can Build Students’ Test Confidence

runningGame_build2 2015-05-26 22-01-17-28

In the second iteration of the prototype we used stickmen to get an idea about the cost of animating full characters. Players also needed to answer different types of questions to overcome different obstacles, such as turns, jumps and slides. Play tests showed this mechanic was too confusing, so we binned it in a later version.

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