Language learning game prototype for a game of concentration / memory with opponent AI and speech (naming the words, and commenting on each other and on the player).
Concentration Cafe prototype
Client: Kinection
Date: August 2011
Client: Kinection
Date: August 2011
Language learning game prototype for a game of concentration / memory with opponent AI and speech (naming the words, and commenting on each other and on the player).
Client: the Cronos Group, iDA MediaFoundry, LittleMissRobot
Date: May 2011
Duration: 10 man-days
Prototype / feasibility study investigating how Unity3D can be used to create magazines in a cross-platform way on Android and iOS devices.