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Concentration Cafe prototype

Client: Kinection

Date: August 2011

Language learning game prototype for a game of concentration / memory with opponent AI and speech (naming the words, and commenting on each other and on the player).

Mobile Magazine prototype

Client: the Cronos Group, iDA MediaFoundry, LittleMissRobot

Date: May 2011

Duration: 10 man-days

Prototype / feasibility study investigating how Unity3D can be used to create magazines in a cross-platform way on Android and iOS devices.