2018 is shaping up to be a year filled to the brim with exciting projects. Time to ++ our team size! Read more about the Game Prototyping Programmer position here.
Author Archives: Kasper Geeroms
Buggy Blasters – HoloLens Prototype Download and Manual
Cronos Groep gave us carte blanche to create an interesting case for the Microsoft HoloLens, and the result, Buggy Blasters, the first online multiplayer HoloLens game prototype is finally available for download now!
Meet the Team: Matthew Cormack
Resuming our series on the people behind our prototypes is game prototyping programmer Matthew Cormack. One of the more recent hires, he tells us about his inspiration…
Hands-On: Acer Windows Mixed Reality Headset
The Acer Mixed Reality Headset was sold out in no time, but we were lucky to find it in our mail. Here’s our first hands-on experience…
Mirror Therapy, Reinvented: PreviewLabs at De Krook
The Shapes and Rhythm prototype, part of the wE-Move research project, unveiled on our blog for the first time. The premise: mirror therapy as a VR game.
Wanted: Game Prototyping Programmer
We’re looking for a Game Prototyping Programmer in Wetteren, Belgium to join us on-site. Simply put, our new team member will develop prototypes, from start to end. A more complete description of the candidate we’re looking for can be found here.