Discover more about the role of rapid prototyping in the game development process, and how it can help you pitch game ideas – with this episode of the Playmakers Podcast.
What makes business developers tick? The first American PreviewLad ever revealed in this exclusive interview. Only on previewlabs.com!
In this week’s edition of Meet The Team: Game Prototyping Programmer Domien De Mol tells us why he switched to working in the game industry, and how he doesn’t really have a coffee problem.
Resuming our series on the people behind our prototypes is game prototyping programmer Matthew Cormack. One of the more recent hires, he tells us about his inspiration…
Up next in our series on the people behind the prototypes is our charismatic project manager Kasper Geeroms. What does he bring to the PreviewLabs table, apart from groceries and tall tales of his many adventures home and abroad? Find out after the jump!
If you’re one of PreviewLabs’ many groupies, you must have heard of our international expansion, and may have wondered why nothing has been mentioned here so far… Here’s are the highlights from the press.
Next up in our monthly series on the people behind the prototype is programmer Jannes Plyson. As he was the first employee we ever hired, and has stuck with us ever since, we figure he has a lot of nice to say about working at PreviewLabs. No pressure. Take it away, Jannes!
We continue our monthly series about the people behind the prototypes with Bernard François. That’s right, none other than the big boss himself steps into the spotlight to tell us about his origins, inspirations, and ambitions. Take it away, Bernard!
We often write about our projects, yet we seldom focus on the people that help complete them. In this new feature we take some time to get to know the people behind the prototypes. Being the newest kid on the block, we decided to kick off this monthly feature with our brand new project manager, Nicolas Cybulski. Take it away, Nicolas!