For the first time, we published six brainstorm reports. Guess how many… one?… two?…, three? no, SIX! Six brainstorm reports for the price of zero.
Year of the Cicadas, a project by XR Pediatrics about the loss of a child and the evolution of grief over time, has been funded in part by the Unity for Humanity Grant.
We’re unveiling some of the work we did for XR Health to prototype distraction in VR for medical procedures.
Our prototype was used in a study that explored the advantages of VR in medical context.
Wetteren, België: Recent verscheen in het Journal of Addictive Behaviors een publicatie over de effectiviteit van “Invite Only VR: A Vaping Prevention Game”. Het prototype gebruikt voor deze studie werd door PreviewLabs in Wetteren ontwikkeld in opdracht van het Amerikaanse Yale University. PreviewLabs, dat zich specialiseert in het ontwikkelen van prototypes voor games, ontwikkelde het prototype […]
New Haven, Connecticut: Findings from a Yale University School of Medicine study evaluating the effectiveness of “Invite Only VR: A Vaping Prevention Game”, a virtual reality game prototype for vaping prevention, were recently published in the Journal of Addictive Behaviors. PreviewLabs, a rapid game prototyping studio, developed the game prototype for the Yale play4REAL XR Lab […]
When Michigan Medicine reached out to us for a VR prototype that generates awareness about distracted driving without actually putting players in a car, we gladly took on the challenge. Discover what we came up with.
Motion tracking technology has gained interest in- and outside of the games industry. These projects showcase the possibilities of motion tracking cameras.
Our copies of the Oculus Quest 2 have arrived at the PreviewLabs offices. Discover what’s in the box and why this headset might be a big leap for VR.
Find out about how we created convincing fork lift physics in Unity for one of our clients in NYC.
Watch YouTubers react to the rowing physics in VR game Journey For Elysium.
Interested in how physics work in video games and prototypes? We presented about it at NYU.
We don’t only give life to interesting ideas, we also tackle specific challenges with technical proofs of concept. What that means, and what that might look like, you find out here.
Dr. Kimberly Hieftje discusses her expectations of integrating VR in the classroom based on her experience with Invite Only VR.
Curious about the effects of an opioid addiction on your everyday life? Check out this video about The Opioid Addiction Game, in which you get to play through the process of getting addicted to pain killers and deal with the consequences.