Wetteren, België: Recent verscheen in het Journal of Addictive Behaviors een publicatie over de effectiviteit van “Invite Only VR: A Vaping Prevention Game”. Het prototype gebruikt voor deze studie werd door PreviewLabs in Wetteren ontwikkeld in opdracht van het Amerikaanse Yale University. PreviewLabs, dat zich specialiseert in het ontwikkelen van prototypes voor games, ontwikkelde het prototype […]
New Haven, Connecticut: Findings from a Yale University School of Medicine study evaluating the effectiveness of “Invite Only VR: A Vaping Prevention Game”, a virtual reality game prototype for vaping prevention, were recently published in the Journal of Addictive Behaviors. PreviewLabs, a rapid game prototyping studio, developed the game prototype for the Yale play4REAL XR Lab […]
When Michigan Medicine reached out to us for a VR prototype that generates awareness about distracted driving without actually putting players in a car, we gladly took on the challenge. Discover what we came up with.
Motion tracking technology has gained interest in- and outside of the games industry. These projects showcase the possibilities of motion tracking cameras.
Our copies of the Oculus Quest 2 have arrived at the PreviewLabs offices. Discover what’s in the box and why this headset might be a big leap for VR.
Find out about how we created convincing fork lift physics in Unity for one of our clients in NYC.
Watch YouTubers react to the rowing physics in VR game Journey For Elysium.
Interested in how physics work in video games and prototypes? We presented about it at NYU.
We don’t only give life to interesting ideas, we also tackle specific challenges with technical proofs of concept. What that means, and what that might look like, you find out here.
Curious about the effects of an opioid addiction on your everyday life? Check out this video about The Opioid Addiction Game, in which you get to play through the process of getting addicted to pain killers and deal with the consequences.
Ready to get meta? Watch our founder Bernard François present Invite Only VR – a virtual reality prototype – alongside Dr. Kim Hieftje in virtual reality for The ENDGAME.
All about VR Exposure Therapy and how we used it in PATRONUS, an imec.icon project.
Excited to share an update on smokeSCREEN VR with a guest post on the website of the play4REAL Lab!
We’re working with Yale’s play4REAL lab on the Oculus-funded smokeSCREEN VR–a research simulation of real-life social pressures teens experience around e-cigarettes and vaping.
Check out these highlights from Oculus Connect 4, including details on Oculus Go, Oculus Santa Cruz, updates to Facebook Spaces, and more.