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Serious and Applied Games

[Press Release – Dutch] Onderzoek aan Yale concludeert: VR game prototype ontwikkeld door PreviewLabs heeft potentieel voor rookpreventie

Cover page and front page of the paper about Invite Only VR published in the Journal for Addictive Behaviors

[Press Release – Dutch] Onderzoek aan Yale concludeert: VR game prototype ontwikkeld door PreviewLabs heeft potentieel voor rookpreventie

Wetteren, België: Recent verscheen in het Journal of Addictive Behaviors een publicatie over de effectiviteit van “Invite Only VR: A Vaping Prevention Game”. Het prototype gebruikt voor deze studie werd door PreviewLabs in Wetteren ontwikkeld in opdracht van het Amerikaanse Yale University. PreviewLabs, dat zich specialiseert in het ontwikkelen van prototypes voor games, ontwikkelde het prototype […]

[Press Release] Yale Study with Teens Concludes: VR Game Prototype Developed by PreviewLabs has Potential to Prevent Vaping

Cover page and front page of the paper about Invite Only VR published in the Journal for Addictive Behaviors

[Press Release] Yale Study with Teens Concludes: VR Game Prototype Developed by PreviewLabs has Potential to Prevent Vaping

New Haven, Connecticut: Findings from a Yale University School of Medicine study evaluating the effectiveness of “Invite Only VR: A Vaping Prevention Game”, a virtual reality game prototype for vaping prevention, were recently published in the Journal of Addictive Behaviors. PreviewLabs, a rapid game prototyping studio, developed the game prototype for the Yale play4REAL XR Lab […]

[Press Release] Research Establishes Motion Tracking Game as Superior Way to Measure Avoidance in Anxiety Disorders

[Press Release] Research Establishes Motion Tracking Game as Superior Way to Measure Avoidance in Anxiety Disorders

A peer-reviewed scientific paper by Dr. Eli Lebowitz (Yale’s Child Study Center’s Anxiety & Mood Disorders Program) and Bernard Francois (Founder of PreviewLabs) describes how YIKES, a motion tracking game prototyped by PreviewLabs, results in a new and more effective way to measure behavioral avoidance…