DigiGods by Squido Studio has received a 4.8/5 rating on the Meta Store, with 400+ reviews shortly after its soft launch. This VR game features smooth multiplayer physics developed in collaboration with PreviewLabs. Dive into exclusive prototype footage and discover the technical insights behind its magic.
Physics
Programming Rowing Physics for VR in Unity
Programming Rowing Physics for VR in Unity
Getting the physics in a virtual reality simulation right can be a challenge. Imagine the added complexity of paddling a boat in a VR environment. Discover how we managed to get these paddling physics right in a short video overview.
[Press Release] PreviewLabs’ Prototyping Work Helped Squido Studio Secure CAD 1.5 Million for Upcoming Game
[Press Release] PreviewLabs’ Prototyping Work Helped Squido Studio Secure CAD 1.5 Million for Upcoming Game
Squido Studio secured 1.5M Canadian Dollars in funding by showcasing a pitch demo which included prototyping work by PreviewLabs.
VentureBeat Explores the World of Rapid Prototyping In a Feature About PreviewLabs
VentureBeat Explores the World of Rapid Prototyping In a Feature About PreviewLabs
PreviewLabs was featured on GamesBeat, a sister publication of VentureBeat, for a prototype that helped Squido Studio raise $1.1 million in funding.
Under the Hood of Forklift Physics
Under the Hood of Forklift Physics
Find out about how we created convincing fork lift physics in Unity for one of our clients in NYC.
YouTubers Reacting to Rowing Physics in VR
YouTubers Reacting to Rowing Physics in VR
Watch YouTubers react to the rowing physics in VR game Journey For Elysium.
Physics in Games and VR Simulations
Physics in Games and VR Simulations
Interested in how physics work in video games and prototypes? We presented about it at NYU.
Working Smart and Safe with Virtual Reality Forklift Training
Working Smart and Safe with Virtual Reality Forklift Training
We developed a prototype of a forklift operator simulation for Human Condition Safety in New York that allows trainees to experience the behind-the-wheel hazards, as well as the complexity of shifting a load. Check it out!
Rowing A Boat Through Hades in Journey for Elysium
Rowing A Boat Through Hades in Journey for Elysium
In the Journey for Elysium prototype, the power of virtual reality combined with hand controls means you pick up the oar and start rolling down the river, just like you would in a real boat. See it in action in the video we posted today.
Surgical Simulation Prototype for SkySurgery
Surgical Simulation Prototype for SkySurgery
Make no mistake about it: surgery isn’t as straightforward as those television series make it out to be. To support the training of aspiring surgeons who operate using robotic equipment, we were asked to develop a prototype to accurately simulate surgery. Here’s how we dealt with this unique challenge.
BoulderBridge, Published by FromPix
BoulderBridge, Published by FromPix
When we just started out as a company and our name wasn’t as renowned as it is today, we made a prototype for a game we largely finished ourselves. It’s been sitting on the shelf for far too long but now it’s finally been released. So there you have it: our very first own game!
Color Collider Documentation Available
Color Collider Documentation Available
We’re opening our doors once again to give you a unique look into the inner workings of our company. This time we take a look at the prototyping process of Color Collider, the colorful puzzle game by our client Crazy Monkey Studios that’s published by Capcom.