A case study on Famine Ties, a serious game about the Irish famine developed by PreviewLabs, was published by IEE at the 2018 IEEE Games, Entertainment, Media Conference (GEM).
Author Archives: Lazlo Cootmans
PreviewLabs Develops First Multiplayer Game on Microsoft HoloLens – a Guest Post on the Photon Blog
PreviewLabs was invited to publish a guest post on the official blog of Photon Engine. Discover how Buggy Blasters introduced multiplayer to augmented reality.
The Invite Only VR Project With Yale’s Play4REAL Lab Was Covered in Belgian VRT NWS Report
The state-funded Belgian national news website VRT NWS published an article about our work with Yale University’s Play4REAL Lab on the Invite Only VR prototype. It talks about the goal of the game, which is to help adolescents say no to vaping and e-cigarettes, regardless of peer pressure.
Summary of wE-MOVE Exercise Games Project Findings Published
Imec.icon released the result of the wE-MOVE project, which PreviewLabs developed two prototypes for.
PreviewLabs Technology Featured in U.S. Patent for Surgical Skin Simulation
We’re proud to share that one of our prototyping efforts has contributed to a patented innovation in surgical training. The U.S. Patent No. 9560318, titled “Surgical Skin Simulator and Method,” includes technology developed in a prototype by PreviewLabs.
Helping Mothers Stay Smoke-Free Through Technology
In a feature by the New Haven Register, the MoMba Live Long app—a prototype developed by PreviewLabs for the Yale School of Medicine’s Dr. Megan Smith and her team at the Yale Child Study Center—is highlighted as a novel tool to support maternal mental health and smoking cessation.
