Discover the iterative development process behind Cutie, a prototype we developed with Yale XRPeds for the U.S. CDC about infection prevention in the NICU.
Author Archives: Lazlo Cootmans
Meet the Team: Joren Dresselaers
Meet Joren Dresselaers, one of our Digital Arts and Entertainment interns who decided to join the company fulltime after testing the waters with an internship.
Year of the Cicadas: Telling a Story About Grief Through VR
Through iterative development, Dr. Kimberly Hieftje and XR Peds worked with PreviewLabs to release Year of the Cicadas: a very personal VR game about grief.
Year of the Cicadas Claims Best Indie Creator Award at 2026 AWE Auggie Awards
Year of the Cicadas has won the Best Indie Creator Award at the Auggie Awards during AWE USA.
Global Game Jam 2026: Six Entries by the PreviewLabs Team
What types of games do professional prototypers make at a game jam? See all of our Global Game Jam 2026 entries here.
Cutie Prototype Nominated For The EdTech Awards 2026 in VR/AR Solution Category
The Cutie project – which PreviewLabs developed with XR Peds – was nominated for The EdTech Awards 2026 in the VR/AR category.
Cutie, a VR Game Developed by PreviewLabs, Was Used as Case Study in Yale’s Game Playbooks 2.0 Paper
XRPeds used a game PreviewLabs developed – called Cutie – as a case study for their Playbook 2.0 approach.
Yale School of Medicine Features Article About the Stories Behind Year of the Cicadas and Cutie
Yale School of Medicine published an article about Year of the Cicadas, a VR project that transforms personal grief into an interactive experience. The piece highlights how Dr. Kimberly Hieftje, PhD, channels her loss into a narrative that may help others process their own grief.
iVision: Treating A Neurological Disorder With Serious Games
Can video games help treat neurological disorders like Cerebral Visual Impairment (CVI)? KU Leuven and Vrije Universiteit Brussel wanted to find out and contacted PreviewLabs to prototype a series of serious games in a project called iVision.
Meet the Team: Jarne Beaufays
It is time to get to know another member of the PreviewLabs team. Today, we have a chat with Jarne Beaufays: our young, ambitious programmer from Antwerp.
Activision Blizzard Media Features Playable Ads Created by PreviewLabs on a Dedicated Landing Page
Activision Blizzard Media works with PreviewLabs to create playable ads in their mobile games like Candy Crush. To promote this service to businesses, they have featured some of our ads on a dedicated landing page.
MGH Psychiatry News Covers Smiling Instead of Smoking Prototype
The MGH Psychiatry News website published an article about of Smiling Instead of Smoking (SiS) prototype, discussing its effectiveness compared to other smoking cessation materials.
Inside PreviewLabs: Hiring a Business Developer & EA
The PreviewLabs team is growing once again with an opening in our sales team and an Executive Assistant role.
Navigating the File Jungle: Visualizing Complex Folder Structures with Data City
What if the directory structure on your computer could be turned into a 3D city-like structure you can navigate? Discover Data City: a prototype about turning your data into 3D dendrograms.
Collaborative VR Multiplayer Physics in Squido Studio’s DigiGods
DigiGods by Squido Studio has received a 4.8/5 rating on the Meta Store, with 400+ reviews shortly after its soft launch. This VR game features smooth multiplayer physics developed in collaboration with PreviewLabs. Dive into exclusive prototype footage and discover the technical insights behind its magic.
