To state that there are a lot of plug-ins available for Unity3D would be quite the understatement. As is to be expected, not everything is useful to a prototyping company so we do a lot of research to look for the stuff that’s right up our alley. On today’s menu: Playmaker.
Technology
Ready for HTML5 Prototyping
Ready for HTML5 Prototyping
If you’re working in the games industry, you’ve most likely heard about HTML5 already. In this blog post we explore some useful features for game developers and sigh with relief at some very welcome improvements.
Technology Research
Technology Research
As a company specialized in rapid game prototyping, we decide on a per-project basis which technology is most suitable. To expand our possibilities, we will be researching a number of engines and middleware solutions, after which we’ll report the conclusion in separate blog posts.