Ready to get meta? Watch our founder Bernard François present Invite Only VR – a virtual reality prototype – alongside Dr. Kim Hieftje in virtual reality for The ENDGAME.
Prototypes
Famine Ties: Conceptualization of a Card Game about the Irish Famine
Famine Ties: Conceptualization of a Card Game about the Irish Famine
Famine Ties – the story of the not so Great Irish Hunger, and of how we defined requirements, brainstormed, and selected an interesting card game with interaction between a character during the famine and her modern-day descendant.
Exploring Augmented Reality View Sharing Using HoloLens
Exploring Augmented Reality View Sharing Using HoloLens
The story behind one of our HoloLens prototypes. This one was created for sales people to help explore possible use cases of augmented reality or ‘mixed reality’.
PreviewLabs Prototype Highlights Potential Of Motion Tracking in Measuring Avoidance Behavior
PreviewLabs Prototype Highlights Potential Of Motion Tracking in Measuring Avoidance Behavior
Three studies utilizing the YIKES prototype, developed by PreviewLabs for Dr. Eli H. Lebowitz, PhD at the Yale Child Study Center, indicate the potential of motion tracking devices to measure avoidance behavior in children and adults.
AP News Article Discusses YIKES Prototype and Accompanying Clinical Study
AP News Article Discusses YIKES Prototype and Accompanying Clinical Study
AP News released an article about the YIKES project we developed with Eli Lebowitz, assistant professor at the Child Study Center at Yale University and Director of the Anxiety and Mood Disorders Program. YIKES is a prototype developed to meassure avoidance behaviour through motion-tracking technology.
Dr. Eli Lebowitz on Prototype Measuring Behavioral Avoidance
Dr. Eli Lebowitz on Prototype Measuring Behavioral Avoidance
We decided to sit down with Dr. Lebowitz to hear more about how the YIKES prototype is being used in research today around the world.
[Press Release] Research Establishes Motion Tracking Game as Superior Way to Measure Avoidance in Anxiety Disorders
[Press Release] Research Establishes Motion Tracking Game as Superior Way to Measure Avoidance in Anxiety Disorders
A peer-reviewed scientific paper by Dr. Eli Lebowitz (Yale’s Child Study Center’s Anxiety & Mood Disorders Program) and Bernard Francois (Founder of PreviewLabs) describes how YIKES, a motion tracking game prototyped by PreviewLabs, results in a new and more effective way to measure behavioral avoidance…
PATRONUS: Prototype Treats Anxiety with Virtual Reality Exposure Therapy
PATRONUS: Prototype Treats Anxiety with Virtual Reality Exposure Therapy
All about VR Exposure Therapy and how we used it in PATRONUS, an imec.icon project.
smokeSCREEN VR Update With play4REAL Lab
smokeSCREEN VR Update With play4REAL Lab
Excited to share an update on smokeSCREEN VR with a guest post on the website of the play4REAL Lab!
Teaching Calculus with a Game
Teaching Calculus with a Game
Do you think learning calculus can only be tedious? Take a look at the gameplay video of Cartes – and think again!
Buggy Blasters – The Making of a Multiplayer HoloLens Game Prototype
Buggy Blasters – The Making of a Multiplayer HoloLens Game Prototype
In this video post, Bernard tells the story of how we ended up creating the first multiplayer game (prototype) on the Windows Store for HoloLens: Buggy Blasters.
PreviewLabs Develops First Multiplayer Game on Microsoft HoloLens – a Guest Post on the Photon Blog
PreviewLabs Develops First Multiplayer Game on Microsoft HoloLens – a Guest Post on the Photon Blog
PreviewLabs was invited to publish a guest post on the official blog of Photon Engine. Discover how Buggy Blasters introduced multiplayer to augmented reality.
Buggy Blasters – HoloLens Prototype Download and Manual
Buggy Blasters – HoloLens Prototype Download and Manual
Cronos Groep gave us carte blanche to create an interesting case for the Microsoft HoloLens, and the result, Buggy Blasters, the first online multiplayer HoloLens game prototype is finally available for download now!
[Press Release] PreviewLabs, Inc. to Prototype Oculus-Funded Virtual Reality Vaping Intervention Game for Yale play4REAL
[Press Release] PreviewLabs, Inc. to Prototype Oculus-Funded Virtual Reality Vaping Intervention Game for Yale play4REAL
PreviewLabs, Inc., has been chosen by Yale’s Center for Health & Learning Games new play4REAL lab to prototype a serious virtual reality game for teens relying on behavior change theory and funded by Facebook-owned Oculus.
smokeSCREEN VR: A Serious Game Project with Yale and Oculus
smokeSCREEN VR: A Serious Game Project with Yale and Oculus
We’re working with Yale’s play4REAL lab on the Oculus-funded smokeSCREEN VR–a research simulation of real-life social pressures teens experience around e-cigarettes and vaping.