A peer-reviewed scientific paper by Dr. Eli Lebowitz (Yale’s Child Study Center’s Anxiety & Mood Disorders Program) and Bernard Francois (Founder of PreviewLabs) describes how YIKES, a motion tracking game prototyped by PreviewLabs, results in a new and more effective way to measure behavioral avoidance…
Prototypes
PATRONUS: Prototype Treats Anxiety with Virtual Reality Exposure Therapy
PATRONUS: Prototype Treats Anxiety with Virtual Reality Exposure Therapy
All about VR Exposure Therapy and how we used it in PATRONUS, an imec.icon project.
smokeSCREEN VR Update With play4REAL Lab
smokeSCREEN VR Update With play4REAL Lab
Excited to share an update on smokeSCREEN VR with a guest post on the website of the play4REAL Lab!
Teaching Calculus with a Game
Teaching Calculus with a Game
Do you think learning calculus can only be tedious? Take a look at the gameplay video of Cartes – and think again!
Buggy Blasters – The Making of a Multiplayer HoloLens Game Prototype
Buggy Blasters – The Making of a Multiplayer HoloLens Game Prototype
In this video post, Bernard tells the story of how we ended up creating the first multiplayer game (prototype) on the Windows Store for HoloLens: Buggy Blasters.
PreviewLabs Develops First Multiplayer Game on Microsoft HoloLens – a Guest Post on the Photon Blog
PreviewLabs Develops First Multiplayer Game on Microsoft HoloLens – a Guest Post on the Photon Blog
PreviewLabs was invited to publish a guest post on the official blog of Photon Engine. Discover how Buggy Blasters introduced multiplayer to augmented reality.
Buggy Blasters – HoloLens Prototype Download and Manual
Buggy Blasters – HoloLens Prototype Download and Manual
Cronos Groep gave us carte blanche to create an interesting case for the Microsoft HoloLens, and the result, Buggy Blasters, the first online multiplayer HoloLens game prototype is finally available for download now!
[Press Release] PreviewLabs, Inc. to Prototype Oculus-Funded Virtual Reality Vaping Intervention Game for Yale play4REAL
[Press Release] PreviewLabs, Inc. to Prototype Oculus-Funded Virtual Reality Vaping Intervention Game for Yale play4REAL
PreviewLabs, Inc., has been chosen by Yale’s Center for Health & Learning Games new play4REAL lab to prototype a serious virtual reality game for teens relying on behavior change theory and funded by Facebook-owned Oculus.
smokeSCREEN VR: A Serious Game Project with Yale and Oculus
smokeSCREEN VR: A Serious Game Project with Yale and Oculus
We’re working with Yale’s play4REAL lab on the Oculus-funded smokeSCREEN VR–a research simulation of real-life social pressures teens experience around e-cigarettes and vaping.
Vertical Slice Prototype of Zodiac: Orcanon Odyssey
Vertical Slice Prototype of Zodiac: Orcanon Odyssey
When we’ve molded an idea into a prototype, our job is usually done. Sometimes, clients want us to build even further. Such was the case with Paris based game developer Kobojo, who asked us if we would be able to create a vertical slice prototype for their new JRPG Zodiac: Orcanon Odyssey.
7 Different Game Prototypes for Health Research
7 Different Game Prototypes for Health Research
PreviewLabs frequently provides rapid game prototyping for health research. Here are seven of our projects in this field…
Working Smart and Safe with Virtual Reality Forklift Training
Working Smart and Safe with Virtual Reality Forklift Training
We developed a prototype of a forklift operator simulation for Human Condition Safety in New York that allows trainees to experience the behind-the-wheel hazards, as well as the complexity of shifting a load. Check it out!
Rowing A Boat Through Hades in Journey for Elysium
Rowing A Boat Through Hades in Journey for Elysium
In the Journey for Elysium prototype, the power of virtual reality combined with hand controls means you pick up the oar and start rolling down the river, just like you would in a real boat. See it in action in the video we posted today.
Mirror Therapy, Reinvented: PreviewLabs at De Krook
Mirror Therapy, Reinvented: PreviewLabs at De Krook
The Shapes and Rhythm prototype, part of the wE-Move research project, unveiled on our blog for the first time. The premise: mirror therapy as a VR game.
How Strategy Games Can Help Company Leaders
How Strategy Games Can Help Company Leaders
At the request of a client, we were challenged to create a prototype to make the work of business managers more engaging. As it turns out, the key to solving this particular problem lies in the grand strategy game genre…