Two projects PreviewLabs worked on over the past years were featured in the Forbes Top 50 VR Games of 2019. Both Invite Only VR, which we built for XR Pediatrics at Yale University, and Journey For Elysium, for which we built a rowing physics prototype, were featured in this prestigious list.
Prototypes
6 Challenging Technical Proofs of Concept
6 Challenging Technical Proofs of Concept
We don’t only give life to interesting ideas, we also tackle specific challenges with technical proofs of concept. What that means, and what that might look like, you find out here.
Invite Only VR Project Featured in ‘Revolutionary Learning’
Invite Only VR Project Featured in ‘Revolutionary Learning’
Dr. Kimberly Hieftje discusses her expectations of integrating VR in the classroom based on her experience with Invite Only VR.
The Opioid Prevention Game: A VR Prototype About Highs and Lows
The Opioid Prevention Game: A VR Prototype About Highs and Lows
Curious about the effects of an opioid addiction on your everyday life? Check out this video about The Opioid Addiction Game, in which you get to play through the process of getting addicted to pain killers and deal with the consequences.
Watch us Present Invite Only VR on a Virtual Stage
Watch us Present Invite Only VR on a Virtual Stage
Ready to get meta? Watch our founder Bernard François present Invite Only VR – a virtual reality prototype – alongside Dr. Kim Hieftje in virtual reality for The ENDGAME.
MoMba Live Long Team Runs Your Through Their Prototype Developed by PreviewLabs
MoMba Live Long Team Runs Your Through Their Prototype Developed by PreviewLabs
Yale School of Medicine released a video in which they go through the MoMba Live Long prototype, which we developed for Dr. Megan Smith and her team at the Yale Child Study Center.
Famine Ties: Conceptualization of a Card Game about the Irish Famine
Famine Ties: Conceptualization of a Card Game about the Irish Famine
Famine Ties – the story of the not so Great Irish Hunger, and of how we defined requirements, brainstormed, and selected an interesting card game with interaction between a character during the famine and her modern-day descendant.
Exploring Augmented Reality View Sharing Using HoloLens
Exploring Augmented Reality View Sharing Using HoloLens
The story behind one of our HoloLens prototypes. This one was created for sales people to help explore possible use cases of augmented reality or ‘mixed reality’.
Lazarus Prototype Developed by PreviewLabs for KU Leuven Featured on FEBED Website
Lazarus Prototype Developed by PreviewLabs for KU Leuven Featured on FEBED Website
In an article published by FEBED, the Belgian Federation of Beer Distributors, Lazarus was highlighted as a promising initiative in the fight against binge drinking. The serious game prototype was developed by PreviewLabs for KU Leuven, in collaboration with AB InBev, the VAD (Flemish Expertise Centre for Alcohol and Other Drugs), and the Flemish Ministry of Education.
PreviewLabs Prototype Highlights Potential Of Motion Tracking in Measuring Avoidance Behavior
PreviewLabs Prototype Highlights Potential Of Motion Tracking in Measuring Avoidance Behavior
Three studies utilizing the YIKES prototype, developed by PreviewLabs for Dr. Eli H. Lebowitz, PhD at the Yale Child Study Center, indicate the potential of motion tracking devices to measure avoidance behavior in children and adults.
AP News Article Discusses YIKES Prototype and Accompanying Clinical Study
AP News Article Discusses YIKES Prototype and Accompanying Clinical Study
AP News released an article about the YIKES project we developed with Eli Lebowitz, assistant professor at the Child Study Center at Yale University and Director of the Anxiety and Mood Disorders Program. YIKES is a prototype developed to meassure avoidance behaviour through motion-tracking technology.
Dr. Eli Lebowitz on Prototype Measuring Behavioral Avoidance
Dr. Eli Lebowitz on Prototype Measuring Behavioral Avoidance
We decided to sit down with Dr. Lebowitz to hear more about how the YIKES prototype is being used in research today around the world.
[Press Release] Research Establishes Motion Tracking Game as Superior Way to Measure Avoidance in Anxiety Disorders
[Press Release] Research Establishes Motion Tracking Game as Superior Way to Measure Avoidance in Anxiety Disorders
A peer-reviewed scientific paper by Dr. Eli Lebowitz (Yale’s Child Study Center’s Anxiety & Mood Disorders Program) and Bernard Francois (Founder of PreviewLabs) describes how YIKES, a motion tracking game prototyped by PreviewLabs, results in a new and more effective way to measure behavioral avoidance…
PATRONUS: Prototype Treats Anxiety with Virtual Reality Exposure Therapy
PATRONUS: Prototype Treats Anxiety with Virtual Reality Exposure Therapy
All about VR Exposure Therapy and how we used it in PATRONUS, an imec.icon project.
PreviewLabs Case Study on Irish Famine Game Featured at IEEE GEM 2018
PreviewLabs Case Study on Irish Famine Game Featured at IEEE GEM 2018
A case study on Famine Ties, a serious game about the Irish famine developed by PreviewLabs, was published by IEE at the 2018 IEEE Games, Entertainment, Media Conference (GEM).
