Find out about how we created convincing fork lift physics in Unity for one of our clients in NYC.
Prototypes
Children’s Hospital of Orange Covers Study that Laid Groundwork for PreviewLabs’ Pain Buddy Prototype
Children’s Hospital of Orange Covers Study that Laid Groundwork for PreviewLabs’ Pain Buddy Prototype
The Pediatric Blood & Cancer Journal has published a study involving the precursor to our work on the Pain Buddy prototype.
Prototyping the Future of Urban Sound Planning
Prototyping the Future of Urban Sound Planning
Dr. Like Jiang talks about using a prototype to explore how people can participate in urban sound planning.
Our First Decade
Our First Decade
PreviewLabs’s 10th anniversary is today! For the occasion, I went through the list of projects and blog posts of each year, to compile a list of the highlights of the past ten years. While doing so, I noticed that a lot of the projects weren’t covered yet on our blog, and decided to have this […]
YouTubers Reacting to Rowing Physics in VR
YouTubers Reacting to Rowing Physics in VR
Watch YouTubers react to the rowing physics in VR game Journey For Elysium.
Physics in Games and VR Simulations
Physics in Games and VR Simulations
Interested in how physics work in video games and prototypes? We presented about it at NYU.
Three Examples of Mobile Game Prototypes
Three Examples of Mobile Game Prototypes
To stand out in the large crowd of mobile video games on the Apple App Store and Google Play, you need to test your ideas with a good prototype. To help you find out what that might look like, here are three mobile video game prototypes we developed over the past few years.
2 Projects PreviewLabs Worked on Featured on Forbes Top VR Games List
2 Projects PreviewLabs Worked on Featured on Forbes Top VR Games List
Two projects PreviewLabs worked on over the past years were featured in the Forbes Top 50 VR Games of 2019. Both Invite Only VR, which we built for XR Pediatrics at Yale University, and Journey For Elysium, for which we built a rowing physics prototype, were featured in this prestigious list.
6 Challenging Technical Proofs of Concept
6 Challenging Technical Proofs of Concept
We don’t only give life to interesting ideas, we also tackle specific challenges with technical proofs of concept. What that means, and what that might look like, you find out here.
Invite Only VR Project Featured in ‘Revolutionary Learning’
Invite Only VR Project Featured in ‘Revolutionary Learning’
Dr. Kimberly Hieftje discusses her expectations of integrating VR in the classroom based on her experience with Invite Only VR.
The Opioid Prevention Game: A VR Prototype About Highs and Lows
The Opioid Prevention Game: A VR Prototype About Highs and Lows
Curious about the effects of an opioid addiction on your everyday life? Check out this video about The Opioid Addiction Game, in which you get to play through the process of getting addicted to pain killers and deal with the consequences.
Watch us Present Invite Only VR on a Virtual Stage
Watch us Present Invite Only VR on a Virtual Stage
Ready to get meta? Watch our founder Bernard François present Invite Only VR – a virtual reality prototype – alongside Dr. Kim Hieftje in virtual reality for The ENDGAME.
Famine Ties: Conceptualization of a Card Game about the Irish Famine
Famine Ties: Conceptualization of a Card Game about the Irish Famine
Famine Ties – the story of the not so Great Irish Hunger, and of how we defined requirements, brainstormed, and selected an interesting card game with interaction between a character during the famine and her modern-day descendant.
Exploring Augmented Reality View Sharing Using HoloLens
Exploring Augmented Reality View Sharing Using HoloLens
The story behind one of our HoloLens prototypes. This one was created for sales people to help explore possible use cases of augmented reality or ‘mixed reality’.
Dr. Eli Lebowitz on Prototype Measuring Behavioral Avoidance
Dr. Eli Lebowitz on Prototype Measuring Behavioral Avoidance
We decided to sit down with Dr. Lebowitz to hear more about how the YIKES prototype is being used in research today around the world.